RULES 2016/17

Updated Monday March 6, 2017 by Red Circle Hockey Club.

2016/17 Red Circle House League Rules

Approved by the Board August 7, 2016 1

1.0 GENERAL

1.1 CURRENT CHA RULES ARE TO APPLY in addition to the rules listed below. A copy of

these rules is available in the Red Circle Office and on the Red Circle Hockey Club

website.

1.2 Smoking and/or the use of alcoholic beverages and/or illegal substances in and/or around

the recreational facilities at anytime is forbidden.

1.3 No fund-raising is to take place unless approved by the Board of Directors.

1.4 The registrar and treasurer are to ensure that all players are registered and that their

registration fees are paid in full prior to October 1st of each year.

1.5 Only approved registrants can be on any Red Circle ice.

1.6 Late registration (after final registration) will only be accepted by the Sports Committee if a

player is needed for that division.

1.7 All players must be evaluated in the division of their own age group. However, the Sports

Committee shall have the right to request a player to move up or down a division.

1.8 Players may be brought up one (1) level after the regular season schedule starts if the

team will have less than ten (10) skaters and the number of skaters brought up will bring

the team to ten (10) skaters. Coaches must go through their own convenor in order to

bring players up. Any player called up will dress, must be played on a regular rotation, and

must be on the game sheet. Any one player may only be called up to a maximum of ten

(10) games. If at the start of a game a team has fewer than eight (8) skaters, only then

can a player from the same division be asked to play, with the approval of the opposing

coach and convenor and only to bring the team to eight (8) skaters.

1.8.1 Goalies may be brought up one (1) level after the regular season schedule start only if no

team goalie is available. Coaches must go through their own convenor in order to bring a

goalie up. If at the start of a game a team has no goalie, only then can a goalie from the

same division be asked to play, with the approval of the opposing coach and convenor.

1.9 All players will be drafted individually. The number of players per team is subject to

registration and availability of ice. Teams with two (2) goalies will assign each goalie 50%

of the goaltending duties per game. (See Rule 6.4)

1.10 The allotment of players and balancing of teams in each division will be supervised by the

Sports Committee.

1.11 All players are required to attend all scheduled Red Circle House League games and

practices. Players must notify the coach or team manager if they are not able to attend

any games or practices. At the discretion of the convenor, failure to notify may result in

suspension for one period, one game or more. Failure to attend House League ice time

will affect Select eligibility.

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Approved by the Board August 7, 2016 2

1.12 All house league rules pertaining to players will be reviewed with the players by coaching

staff throughout the season.

2.0 EQUIPMENT

2.1 All players must be fully equipped to play or practice hockey with CSA approved hockey

equipment. BNQ approved neck protectors must be worn. CSA approved helmets must

have all straps fastened (i.e. 1 for helmet under chin and 2 for face mask left and right

side) at all times. Failure to do this may result in a minor penalty.

2.2 All equipment must be worn properly from the time the player leaves the dressing room to

enter the ice and until the player returns to the dressing room. The player and the coach

can be given a one (1) game suspension. Any player intentionally removing their

equipment can be given a one (1) game suspension in addition to any other suspensions

that may result.

2.3 Mouth Guards are highly recommended for all players. Mouth guards, if used, must be

worn properly at all times while on the ice surface.

2.4 Any team representing Red Circle, in House League, Select or Tournament must wear a

Red Circle approved jersey.

3.0 PENALTIES

3.1 Any player or coach involved in an altercation before or after a game will be suspended

from all further games until notification by the Sports Committee.

3.2 Sports Committee is obligated to review all incidents and penalties brought to its attention.

3.3 Sports Committee is obligated to review all incidents and penalties in excess of a double

minor.

3.4 If a player’s helmet comes off during play, the player must go directly to the bench.

Continuing to play will result in a minor penalty.

3.5 If any three (3) minor penalties or a combination of three (3) penalties are assessed to the

same player in the same game, the player will be suspended for the remainder of that

game, and the incident may be reviewed by the Sports Committee.

3.6 MINOR PENALTY

3.6.1 Shall be two (2) minutes of clock time in the Atom to Juvenile divisions.

3.6.2 Shall be for the remainder of the shift in the Tyke and Novice divisions.

3.6.3 A minor penalty shall be assessed to any player in the Tyke, Novice, Atom and Peewee

divisions whose stick comes in contact with the puck above the shoulders. If the offending

player causes the puck to go into their own net, a goal shall be awarded and the penalty

will be cancelled.

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Approved by the Board August 7, 2016 3

3.7 MAJOR PENALTY

3.7.1 Shall be five (5) minutes of clock time for the Atom to Juvenile divisions, shared by players

from the ice. The player receiving the major penalty will be suspended for the balance of

the game, plus a one (1) game suspension.

3.7.2 Shall be for the remainder of the shift plus three (3) minutes of clock time in the Tyke and

Novice divisions. The player receiving the major penalty will be suspended for the balance

of the game. No player shall sit in the penalty box however, the team will play shorthanded.

3.7.3 Recurring major penalties will lead to further disciplinary action by the Sports Committee.

3.8 MISCONDUCT PENALTY

3.8.1 Shall be ten (10) minutes of clock time. All misconduct penalties will be reviewed by the

Sports Committee for possible further disciplinary action.

3.9 GAME MISCONDUCT

3.9.1 Any player or coach receiving a game misconduct will be suspended immediately for the

remainder of the game and will remain suspended until reviewed by the Sports

Committee. This will include but not limited to profane language or behavior

towards any player, coach or official, fighting, instigator, aggressor, and checking

from behind with no intent to injure (first offence).

3.10 GROSS MISCONDUCT PENALTY

3.10.1 Any player or coach receiving a gross misconduct penalty will be suspended immediately

for the remainder of the game and the player will remain suspended until reviewed by the

Sports Committee. This will include but not limited to travesty of the game, obscene

gesture, discriminatory slur, trash talking, and harassment of any game official

(timekeepers, referees, convenors and any team official).

3.11 MATCH PENALTY

3.11.1 Any player or coach receiving a match penalty will be suspended immediately for the

remainder of the game plus a minimum three (3) game suspension pending review by the

Sports Committee. This will include but not limited to any intent to injure, kicking,

butt ending, checking from behind with intent to injure, hit to the head with intent to

injure, leaving the player or penalty bench and head butting.

3.12 COINCIDENTAL PENALTIES

3.12.1 All divisions play five (5) skaters a side when coincidental penalties occur.

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3.13 FIGHTING PENALTY

3.13.1 Any player receiving a fighting penalty will be ejected for the balance of the game plus a

minimum one (1) game suspension pending review by the Sports Committee. Any further

fighting offence in the same season the player will be suspended immediately for the

remainder of the game and will remain suspended until reviewed by the Sports

Committee. The player’s team will be assessed a major penalty and will be served as per

3.7 MAJOR PENALTY. During any altercations on the ice players not involved are to go

directly to their team’s bench or a misconduct penalty will be assessed.

3.14 BODY CHECKING

3.14.1 In all divisions, a minor penalty or, at the discretion of the referee, a major penalty and a

game misconduct penalty shall be assessed to any player who, in the opinion of the

referee, intentionally body checks any opposing player. If a player is injured, a major

penalty and a game misconduct penalty must be assessed. A body check must be an

intentional motion by the offending player. Where, in the opinion of the referee,

accidental contact has taken place, no penalty shall be assessed.

3.15 CHECKING FROM BEHIND

3.15.1 A player checking from behind will be assessed a major and a game misconduct. This will

include but not limited to (Any infraction to the back including and not limited to a punch,

elbow, stick or knee).

3.15.2 A player checking from behind who deliberately injures an opponent will be assessed a

match penalty.

Referees are instructed not to substitute other penalties when a player is checked from

behind with significant impact.

3.16 HEAD CONTACT

3.16.1 Any player who accidentally contacts an opponent in the head, face or neck with his or her

stick or any part of the players’ body or equipment, will be assessed a minor penalty.

3.16.2 Any player who intentionally contacts an opponent in the head, face or neck with his or her

stick or any part of the player’s body or equipment, will be assessed a double minor

penalty or major plus a game misconduct penalty, at the discretion of the referee and

based on the degree of violence of impact.

3.16.3 Any player who injures an opponent under this rule will be assessed a major and a game

misconduct penalty.

3.16.4 Any player who deliberately attempts to injure or deliberately injures an opponent under

this rule will be assessed a match penalty.

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Approved by the Board August 7, 2016 5

3.17 SUSPENSIONS

3.17.1 Any multiple penalty infractions will be reviewed by Sports Committee and may result in an

ejection from the Red Circle Hockey Club organization. Ejected players are not eligible for

a refund.

4.0 COACHES AND ASSISTANT COACHES

4.1 The Sports Committee must approve all coaches and assistant coaches. No person shall

be permitted on the ice at any time without Sports Committee approval.

4.1.1 All coaches must have a police check dated no earlier than April 1st prior to the upcoming

season. Police checks will be valid for three (3) years with a signed affidavit indicating no

change for years two (2) and three (3). All forms must be submitted by September 15.

4.2 All coaches and assistant coaches must be fourteen (14) years of age or older.

4.3 All coaches and assistant coaches under the age of 18 must wear a CSA approved

helmet, on the ice for practice and on the bench for games.

4.4 All coaches and assistant coaches, while on the ice running a practice, must wear an

approved CSA helmet. Helmets must be fastened properly. Face guards are not required.

4.5 There must be a coach or an assistant coach available to attend all meetings called by the

convenor and/or Sports Committee.

4.6 All coaches and assistant coaches shall be responsible for the conduct of their players

during the game and in the dressing room.

4.7 All coaches have the right to fairly discipline players in consultation and agreement with

the convenor before, during or after a game.

4.8 Approved coaching staff (on bench or on ice) shall consist of a maximum of three (3)

people, except in the Tyke and Novice division where four (4) coaches will be allowed.

Any player or coach not participating in the game due to suspension will not be permitted

on the bench. Any player not participating in the game due to injury will be permitted on

the bench with prior notification and approval of the convenor. Players under the age of

18 must wear a CSA approved helmet.

4.9 Any coaches or assistant coaches, whose attitude or demeanor is detrimental to their

team or the Red Circle Club, will be dealt with on an individual basis by the Sports

Committee with a possible indefinite suspension.

5.0 GAMES

5.1 LENGTH OF GAMES

5.1.1 Except for special circumstances, at the convenor’s discretion, the buzzer will sound at

two (2) minutes after the start time of game and the clock will start no later than three (3)

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minutes after scheduled time. Any team not ready to play at the start of game will receive

a delay of game penalty. Any team not on the ice five (5) minutes after the referee’s start

the game will forfeit to the non-offending team. The game will end no later than ten (10)

minutes before the next scheduled start time. (E.g. 7:00 game will end at 7:50, 7:30 game

will end at 8:20).

5.1.2 TYKES AND NOVICE DIVISIONS

5.1.3 The 1st and 2nd period will be fifteen (15) minutes running time. The 3rd period will be

fifteen (15) minutes running time or the time remaining on the city clock time, whichever is

the least. There will be a three (3) minute buzzer for line changes. No time out will be

available in these divisions.

5.1.4 ATOM – JUVENILE DIVISIONS

5.1.5 All three periods will be twelve (12) minutes stop time.

5.1.6 There will be no time outs during regular season play.

5.2 GAME SHEET

5.2.1 The first team on the schedule is the visiting team and the second team on the schedule is

the home team (i.e. 7vs2 - team 7 is visitor and team 2 is home)

5.2.2 The visiting team coach must fill out the game sheet first with the proper names and

numbers of each player. The game sheet must be handed over to the home team coach at

least fifteen (15) minutes before game start, so that it can be filled out in the same

manner.

5.2.3 The convenor or delegate will ensure that the game sheet is filled out accurately.

5.3 ENTERING AND EXITING THE ICE

5.3.1 Coaches need to establish proper dressing room and door use by their team. The intent of

this rule is to ensure teams do not cross paths after the game on the ice or in the lobby.

5.4 DRESSING ROOMS

5.4.1 An assistant coach must accompany a coach or adult (if coach not available) in the

dressing room at all times. No one adult or coach shall be permitted in the dressing room

alone with an unrelated child without another adult. Gender equity rooms are available on

request to the arena staff. No male is allowed in the gender equity room (parent or

otherwise) when used as a girl’s change room.

5.4.2 All parents must leave the dressing room ten (10) minutes prior to game time unless the

coach is not accompanied by an assistant coach.

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5.5 TIMEKEEPERS

5.5.1 A minor official (timekeeper) shall be provided by the league, unless otherwise informed

by the convenor. No persons are to be allowed in the penalty box or the timekeepers box

unless authorized by the convenor, Timekeeper in Chief or the Sports Committee.

Timekeepers are instructed to only display a maximum five (5) goal differential on the time

clock.

5.6 INJURIES

5.6.1 In the case of injury, the play is to be stopped immediately. The referee or convenor shall

determine whether the rule is being abused. If the play has been stopped because of the

injury or if the game is delayed in restarting, the player injured must leave the ice and be

replaced by the player next in shift.

5.6.2 No parent or spectator is allowed on the ice surface at anytime.

6.0 GOALTENDERS

6.1 A Player registering and starting the season as a goaltender must only play as a

goaltender for the balance of the season, unless space is available and approval is given

by the Sports Committee.

6.2 A goaltender can only be removed during the last three (3) minutes of clock time or

curfew time. Any player off the bench can be used as the sixth skater when the goalie is

pulled.

6.3 If a goaltender is injured, no warm up is allowed for the incoming goaltender. The team will

use their alternate goalie or six skaters. The sixth skater will use a regular stick and have

no goalie privileges.

6.4 If a team has two (2) goaltenders, the time shall be split equally in every game. The

goalies will be rotated at the half way point in the game. NO EXCEPTIONS.

6.5 If the goaltender loses equipment during play (not the stick), play shall be stopped

immediately. Referees are instructed to call a delay of game penalty if this action is being

abused.

6.6 Play shall be stopped at the discretion of the referee if the goaltender is hit in the head

with the puck.

7.0 ROTATION

7.1 All skaters, regardless of numbers, must be equally rotated as per rotation sheet or

“Shifting without a buzzer system” provided with rules.

7.2 Coaches in the Tyke and Novice division must complete and turn in a rotation sheet to the

timekeeper at the end of each game. Failure to comply may result in a minimum one (1)

game suspension.

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7.2.1 Nine (9) player rotation - see appendix A

7.2.2 Ten (10) player rotation - see appendix B

7.2.3 Eleven (11) player rotation - see appendix C

7.2.4 Twelve (12) player rotation - see appendix D

7.2.5 Thirteen (13) player rotation - see appendix E

7.2.6 Fourteen (14) player rotation - see appendix F

7.2.7 Fifteen (15) player rotation - see appendix G

7.3 DOUBLE SHIFTING

7.3.1 It is the convenor or delegate’s duty to police double shifting. Intentional infractions will be

reviewed by the Sports Committee, with a possible forfeiture of the game and or potential

suspension of the coach.

8.0 REFEREES

8.1 There will be no protesting a referee’s decision.

8.2 Only the captain or the assistant captain have the right to ask the referee his interpretation

of a call and must be on the ice to ask the question. They must ask politely and be

courteous. If further interpretation is needed, the coach may ask the referee for

clarification.

8.3 All teams in the Novice through Juvenile division must have a captain and up to three (3)

assistant captains. Goalies cannot be a captain or assistant. These cannot be rotated.

8.4 No player, parent or coaching staff is allowed to approach the referee’s room at anytime to

dispute a game or altercation. Such violation will be subject to suspension.

8.5 Any coach, parent or spectator harassing the officials or players will be ejected from the

arena. THERE WILL BE ZERO TOLERANCE FOR THIS BEHAVIOR. R-Zone is in effect

in all arenas.

9.0 PROTESTS AND APPEALS

9.1 Anyone suspended (with the exception of automatic suspension), has the right of

appealing, in writing within 48 hours after the suspension. This is to be submitted to the

Sports Committee through the convenor.

9.2 To protest a game, the protest must be in writing between twenty-four (24) and forty-eight

(48) hours from the completion of the game in question. The protest must be given to the

convenor, Sports Director or any Board Member. A fifty (50) dollar cash fee must

accompany the protest and is only refundable if the protest is upheld.

9.3 RED CIRCLE SPORTS COMMITTEE DECISIONS SHALL BE FINAL.

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10.0 PRACTICES

10.1 Every division is subject to having practice run by the Red Circle Club at the discretion of

the Sports Committee. SCRIMMAGES ARE NOT PERMITTED.

10.2 Every division from the Atom division and up must have at least fifteen (15) minutes of full

ice drills as per the hockey program set out by the Board of Directors. Tyke and Novice

divisions will have twenty (20) minutes of full ice drills as per the hockey program set out

by the Board of Directors.

10.3 It is the coach’s responsibility to ensure there is proper supervision on the ice for each and

every practice.

10.4 Players and goalies are only allowed to attend their own scheduled practices. An

exception can be made for a goalie, with the convenor’s approval, if the team’s regular

goalie cannot attend the practice.

11.0 RULES SPECIFIC TO DIVISIONS

11.1 TYKES AND NOVICE DIVISION

11.1.1 Any player receiving a penalty will serve their penalty for the remainder of their shift only.

11.1.2 Tyke - The center red line shall be eliminated and there will be no icing.

Novice - Blue line icings will be used. Any puck shot from the neutral zone past the goal

line shall not be classified as icing.

11.1.3 No free line change is allowed.

11.1.4 The buzzer is to sound at the end of every three (3) minutes of the running time.

11.1.5 Line changes are to be made as quickly as possible at the end of every shift. Tardy line

changes may result in a penalty.

11.1.6 It is the coach’s responsibility to ensure each player is evenly rotated through the starting

lineup on a game by game basis.

11.2 ATOM – JUVENILE DIVISION

11.2.1 Blue line icings will be used. Any puck shot from the neutral zone past the goal line shall

not be classified as icing.

11.2.2 Line changes are to be made as quickly as possible. Tardy line changes may result in a

penalty.

11.2.3 Each division is to have free line changes. It is the duty of the coach to ensure that each

skater receives as equal ice time as possible during each game. If this rule is abused, it

may result in the coach’s suspension. (See appendix H – “Shifting without the Buzzer

System”)

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11.3 JUVENILE

11.3.1 Overage players may be allowed, however must be approved by the Sports Committee.

12.0 TIE BREAKER RULES FOR REGULAR SEASON STANDING

12.1 In the event of a tie in standings at the end of regular season, the tie breaker will be used

to determine overall standings as follows.

12.1.1 Most wins

12.1.2 Head to Head standings

12.1.3 Least goals against

12.1.4 Most goals for

12.1.5 Coin toss

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13.0 END OF SEASON RULES FOR PLAYOFFS (Subject to Change)

13.1 PLAYOFFS

13.1.1 All games to be played using same rules and format as regular season. However, special

exceptions may be granted by Sports Committee in extreme situations.

13.1.2 No overtime in playoff games. A tie is a tie.

13.2 CHAMPIONSHIP GAMES

13.2.1 All games to be played using same rules and format as regular season, with the following

exceptions.

13.2.2 In the Tyke and Novice division the 1st and 2nd period will be fifteen (15) minutes straight

running time. The 3rd period will be nine (9) minutes straight running time.

13.2.3 In the Atom to Juvenile divisions all three periods will be ten (10) minutes stop time.

13.2.4 There will be a one (1) 30 second time out available to each team at any point throughout

the game. No time out will be available in the Tyke and Novice divisions.

13.3 1ST OVERTIME PERIOD

13.3.1 The period will be 4 minutes stop time in duration.

13.3.2 The period will be four (4) on four (4) for the entire overtime period, with a sudden death

format. Coaches must ensure proper rotation is maintained during the overtime period. In

the Novice division, the buzzer will sound each minute for a line change

13.3.3 If a penalty occurs in the overtime period, teams will play 4 on 3 for the length of the

penalty.

13.3.4 At no time shall a team play with less than 3 players on the ice (e.g., two (2) minor

penalties to the same team will result in a 5 on 3 game).

13.4 2ND OVERTIME PERIOD (SHOOTOUT)

13.4.1 If the game is still tied, a second overtime will consist of five (5) shooters per side. These

shooters will shoot one (1) from each team simultaneously. All five (5) shooters from each

side will shoot. This is not a sudden death. All players shall remain on their respective

bench except the actual shooters.

13.4.2 If the game is still tied, the overtime will continue with shooters in a sudden death shoot

out until we have a winner. No players can take a second shot in the shootout until each

player on the team has participated in the shootout.

RC Rules 201617 FINALz.pdf